Children's - Grade 4-6, Age 9-11
Make Way For BooksThis fast-paced tale of two adventurers invites readers on a quest filled with mystery, danger, and a whole lot of excitement. As readers get to know Emily and James, they learn important lessons about choices and consequences, friendship, and what home really means. Whimsy and literary references mixed with technology make this story a modern classic. School drama and family conflict offer authenticity that helps readers connect to the characters as they race toward their goal. The unique blend of plot and character is engaging, even for the most reluctant reader.
Publisher SummaryAfter Emily and her family move to San Francisco, she teams up with new friend James to figure out the secrets of an odd book they find before the men who attacked Emily's hero solve the mystery or come after the friends.
For twelve-year-old Emily, the best thing about moving to San Francisco is that it's the home city of her literary idol: Garrison Griswold, book publisher and creator of the online sensation Book Scavenger (a game where books are hidden in cities all over the country and clues to find them are revealed through puzzles). Upon her arrival, however, Emily learns that Griswold has been attacked and is now in a coma, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend James discover an odd book, which they come to believe is from Griswold himself, and might contain the only copy of his mysterious new game.
Racing against time, Emily and James rush from clue to clue, desperate to figure out the secret at the heart of Griswold's new game—before those who attacked Griswold come after them too.